Snap Call Poker Definition

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Definition of Snap in the poker dictionary. To crack a big hand with an inferior hand, for example snapping off Aces. There are different types of calls in poker parlance: Cold call - to call a raise without having already put any money in the pot. Flat or smooth call - to call bet when one would normally raise, in order to play the hand deceptively. This is a type of slow play. Over call - calling a bet after everybody else still in the hand has called.

Following your 4-bet, your opponent pushes all-in and you snap call. Your opponent turns over pocket Aces as well, and you end up splitting the pot. Cold Call A cold call is calling a raise after there was a bet and one or more raises. A player cold calls when he calls more than one bet at once. A cold call occurs in Texas Hold'em when a player raises in a pre-flop round and another player calls it. Literally, to press the tip of one's thumb and middle finger together and then forcefully slide them apart, producing a snapping sound, often used to attract someone's attention. Tommy, please don't snap your fingers like that at me.

Snap
Snap played with a single pile: two eights in a row is a 'snap'
TypeMatching
Players2–8
Skills requiredQuick reactions
Cards52
DeckFrench-suited
PlayClockwise
Card rank (highest first)A K Q J 10 9 8 7 6 5 4 3 2
Playing time5 minutes
Random chanceLow-Moderate
Related games
Beggar-My-Neighbour, Slapjack

Snap is a popular card game in which players deal cards and react quickly to spot pairs of cards of the same rank. Cards are either dealt into separate piles around the table, one per player, or (particularly when played with young children) into a single shared pile.

Snap Call Poker Definition Games

Gameplay is related to Egyptian Ratscrew. In China, Snap usually refers to the game Slapjack.

The game[edit]

The pack of cards is dealt out among the players in face-down stacks as equally as possible. Play proceeds with the players taking it in turns to remove a card from the top of their stack and place it face-up on a pile alongside it.[1] If two cards on the tops of any of these piles are ever identical (or, if a conventional pack of cards is used, are of the same number), the first player to shout 'Snap!' takes both face-up piles and adds them to the bottom of their own stack. The player who accumulates all the cards wins.

Snap Call Poker Definition Us History

A 'snap pool' is created from matching stacks if two players shout 'Snap!' at the exact same time, or from a player's own stack if they shout 'Snap!' in error.[1] Players can shout 'Snap pool!' instead of 'Snap!' if the matching cards also match the pool, and may take the pool for doing so. (If multiple players call 'snap pool', the newly matching cards are also added to the pool.)[2]

Variations[edit]

Cards can be played onto a single shared stack, and players call 'snap!' if two consecutive cards on this pile are identical.[1] This makes the game easier for younger children. In this version, players may race to call 'snap' while slapping the central pile, making the game similar to Slapjack.[1]

The game is often one of the first card games to be taught to children and is often played with special packs of cards featuring popular children's characters from television programmes or recent films.

In popular culture[edit]

Snap Call Poker Definition Dictionary

In J. K. Rowling's Harry Potter novels, including Harry Potter and the Goblet of Fire, Harry and his friends sometimes play a game called 'Exploding Snap', in which some of the cards will explode at random during the game.

In the Goon Show, Eccles will yell 'snap', sometimes during a poker game or while on the telephone.

Definition

Snap Call Poker Definition Francais

In other cultures[edit]

In Germany and Austria, the game is known as Schnipp-Schnapp or Spitz, pass auf![3]

See also[edit]

References[edit]

Call
  1. ^ abcd'Rules of Card Games: Snap'. www.pagat.com.
  2. ^Baierl, Jesse. 'Snap Card Game Rules & Instructions'. Classic Games and Puzzles. Retrieved 9 June 2020.
  3. ^Gööck 1967, p. 29. sfn error: no target: CITEREFGööck1967 (help)

Literature[edit]

  • Gööck, Roland (1967). Freude am Kartenspiel, Bertelsmann, Gütersloh.


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